FileAssetSource
Represents the source for a file asset.
Initializer
import { FileAssetSource } from '@alicloud/ros-cdk-core'
const fileAssetSource: FileAssetSource = { ... }
Properties
| Name | Type | Description |
|---|---|---|
sourceHash |
string |
A hash on the content source. |
deployTime |
boolean |
Whether or not the asset needs to exist beyond deployment time; |
executable |
string[] |
An external command that will produce the packaged asset. |
fileName |
string |
The path, relative to the root of the cloud assembly, in which this asset source resides. |
packaging |
FileAssetPackaging |
Which type of packaging to perform. |
sourceHashRequired
public readonly sourceHash: string;
- Type: string
A hash on the content source.
This hash is used to uniquely identify this asset throughout the system. If this value doesn't change, the asset will not be rebuilt or republished.
deployTimeOptional
public readonly deployTime: boolean;
- Type: boolean
- Default: false
Whether or not the asset needs to exist beyond deployment time;
i.e. are copied over to a different location and not needed afterwards. Setting this property to true has an impact on the lifecycle of the asset, because we will assume that it is safe to delete after the ROS deployment succeeds.
For example, FC Function assets are copied over to FC during deployment. Therefore, it is not necessary to store the asset in OSS bucket, so we consider those deployTime assets.
executableOptional
public readonly executable: string[];
- Type: string[]
- Default: Exactly one of
fileNameandexecutableis required
An external command that will produce the packaged asset.
The command should produce the location of a ZIP file on stdout.
fileNameOptional
public readonly fileName: string;
- Type: string
- Default: Exactly one of
fileNameandexecutableis required
The path, relative to the root of the cloud assembly, in which this asset source resides.
This can be a path to a file or a directory, depending on the packaging type.
packagingOptional
public readonly packaging: FileAssetPackaging;
- Type: FileAssetPackaging
- Default: Required if
fileNameis specified.
Which type of packaging to perform.