AssetStaging
Stages a file or directory from a location on the file system into a staging directory.
This is controlled by the context key 'aliyun:ros:disable-asset-staging' and enabled by the CLI by default in order to ensure that when the CDK app exists, all assets are available for deployment. Otherwise, if an app references assets in temporary locations, those will not be available when it exists.
The stagedPath
property is a stringified token that represents the location
of the file or directory after staging. It will be resolved only during the
"prepare" stage and may be either the original path or the staged path
depending on the context setting.
The file/directory are staged based on their content hash (fingerprint). This means that only if content was changed, copy will happen.
Initializers
import ros_cdk_core
ros_cdk_core.AssetStaging(
scope: Construct,
id: str,
exclude: typing.List[str] = None,
follow: SymlinkFollowMode = None,
ignore_mode: IgnoreMode = None,
extra_hash: str = None,
asset_hash: str = None,
asset_hash_type: AssetHashType = None,
bundling: BundlingOptions = None,
source_path: str
)
Name | Type | Description |
---|---|---|
scope |
Construct |
No description. |
id |
str |
No description. |
exclude |
typing.List[str] |
File paths matching the patterns will be excluded. |
follow |
SymlinkFollowMode |
A strategy for how to handle symlinks. |
ignore_mode |
IgnoreMode |
The ignore behavior to use for exclude patterns. |
extra_hash |
str |
Extra information to encode into the fingerprint (e.g. build instructions and other inputs). |
asset_hash |
str |
Specify a custom hash for this asset. |
asset_hash_type |
AssetHashType |
Specifies the type of hash to calculate for this asset. |
bundling |
BundlingOptions |
Bundle the asset by executing a command in a Docker container or a custom bundling provider. |
source_path |
str |
The source file or directory to copy from. |
scope
Required
- Type: Construct
id
Required
- Type: str
exclude
Optional
- Type: typing.List[str]
- Default: nothing is excluded
File paths matching the patterns will be excluded.
See ignoreMode
to set the matching behavior.
Has no effect on Assets bundled using the bundling
property.
follow
Optional
- Type: SymlinkFollowMode
- Default: SymlinkFollowMode.NEVER
A strategy for how to handle symlinks.
ignore_mode
Optional
- Type: IgnoreMode
- Default: IgnoreMode.GLOB
The ignore behavior to use for exclude
patterns.
extra_hash
Optional
- Type: str
- Default: hash is only based on source content
Extra information to encode into the fingerprint (e.g. build instructions and other inputs).
asset_hash
Optional
- Type: str
- Default: based on
assetHashType
Specify a custom hash for this asset.
If assetHashType
is set it must
be set to AssetHashType.CUSTOM
. For consistency, this custom hash will
be SHA256 hashed and encoded as hex. The resulting hash will be the asset
hash.
NOTE: the hash is used in order to identify a specific revision of the asset, and used for optimizing and caching deployment activities related to this asset such as packaging, uploading to OSS bucket, etc. If you chose to customize the hash, you will need to make sure it is updated every time the asset changes, or otherwise it is possible that some deployments will not be invalidated.
asset_hash_type
Optional
- Type: AssetHashType
- Default: the default is
AssetHashType.SOURCE
, but ifassetHash
is explicitly specified this value defaults toAssetHashType.CUSTOM
.
Specifies the type of hash to calculate for this asset.
If assetHash
is configured, this option must be undefined
or
AssetHashType.CUSTOM
.
bundling
Optional
- Type: BundlingOptions
- Default: uploaded as-is to OSS bucket if the asset is a regular file or a .zip file, archived into a .zip file and uploaded to OSS bucket otherwise.
Bundle the asset by executing a command in a Docker container or a custom bundling provider.
The asset path will be mounted at /asset-input
. The Docker
container is responsible for putting content at /asset-output
.
The content at /asset-output
will be zipped and used as the
final asset.
source_path
Required
- Type: str
The source file or directory to copy from.
Methods
Name | Description |
---|---|
to_string |
Returns a string representation of this construct. |
synthesize |
Allows this construct to emit artifacts into the cloud assembly during synthesis. |
relative_staged_path |
Return the path to the staged asset, relative to the Cloud Assembly (manifest) directory of the given stack. |
to_string
def to_string() -> str
Returns a string representation of this construct.
synthesize
def synthesize(
session: ISynthesisSession
) -> None
Allows this construct to emit artifacts into the cloud assembly during synthesis.
This method is usually implemented by framework-level constructs such as Stack
and Asset
as they participate in synthesizing the cloud assembly.
- Type: ISynthesisSession
The synthesis session.
relative_staged_path
def relative_staged_path(
stack: Stack
) -> str
Return the path to the staged asset, relative to the Cloud Assembly (manifest) directory of the given stack.
Only returns a relative path if the asset was staged, returns an absolute path if it was not staged.
A bundled asset might end up in the outDir and still not count as "staged"; if asset staging is disabled we're technically expected to reference source directories, but we don't have a source directory for the bundled outputs (as the bundle output is written to a temporary directory). Nevertheless, we will still return an absolute path.
A non-obvious directory layout may look like this:
CLOUD ASSEMBLY ROOT
+-- asset.12345abcdef/
+-- assembly-Stage
+-- MyStack.template.json
+-- MyStack.assets.json <- will contain { "path": "../asset.12345abcdef" }
- Type: Stack
Static Functions
Name | Description |
---|---|
is_construct |
Return whether the given object is a Construct. |
clear_asset_hash_cache |
Clears the asset hash cache. |
is_construct
import ros_cdk_core
ros_cdk_core.AssetStaging.is_construct(
x: typing.Any
)
Return whether the given object is a Construct.
- Type: typing.Any
clear_asset_hash_cache
import ros_cdk_core
ros_cdk_core.AssetStaging.clear_asset_hash_cache()
Clears the asset hash cache.
Properties
Name | Type | Description |
---|---|---|
node |
ConstructNode |
The construct tree node associated with this construct. |
absolute_staged_path |
str |
Absolute path to the asset data. |
asset_hash |
str |
A cryptographic hash of the asset. |
is_archive |
bool |
Whether this asset is an archive (zip or jar). |
packaging |
FileAssetPackaging |
How this asset should be packaged. |
source_path |
str |
The absolute path of the asset as it was referenced by the user. |
node
Required
node: ConstructNode
- Type: ConstructNode
The construct tree node associated with this construct.
absolute_staged_path
Required
absolute_staged_path: str
- Type: str
Absolute path to the asset data.
If asset staging is disabled, this will just be the source path or a temporary directory used for bundling.
If asset staging is enabled it will be the staged path.
IMPORTANT: If you are going to call addFileAsset()
, use
relativeStagedPath()
instead.
asset_hash
Required
asset_hash: str
- Type: str
A cryptographic hash of the asset.
is_archive
Required
is_archive: bool
- Type: bool
Whether this asset is an archive (zip or jar).
packaging
Required
packaging: FileAssetPackaging
- Type: FileAssetPackaging
How this asset should be packaged.
source_path
Required
source_path: str
- Type: str
The absolute path of the asset as it was referenced by the user.
Constants
Name | Type | Description |
---|---|---|
BUNDLING_INPUT_DIR |
str |
The directory inside the bundling container into which the asset sources will be mounted. |
BUNDLING_OUTPUT_DIR |
str |
The directory inside the bundling container into which the bundled output should be written. |
BUNDLING_INPUT_DIR
Required
BUNDLING_INPUT_DIR: str
- Type: str
The directory inside the bundling container into which the asset sources will be mounted.
BUNDLING_OUTPUT_DIR
Required
BUNDLING_OUTPUT_DIR: str
- Type: str
The directory inside the bundling container into which the bundled output should be written.